MIDK 2026

 

Thursday, April 9, 2026
13:00-14:00 Arrival and Registration
14:00-14:10

Opening Ceremony

14:15-15:05

Plenary Session
Julianna Zsoldos-MarchisTeaching Mathematics through Play – Experiences and Design Principles in Preschool and Primary Teacher Training

15:05-15:20 Break
 

Session 1

Session 2

15:20-15:45 András Ambrus
The role of contexts at introducing abstract mathematical concepts
Enikő Jakab, Gabriella Papp
Computer science students as educators of future digital culture
15:45-16:10 Edith Debrenti
STEAM Education in Kindergarten and Primary Education
László Árvai
Artificial Intelligence in Programming Education: Opportunities and Challenges
16:10-16:35 Bernadett Jancsó
Experiences from the First Higher Education Adaptation of the Making Thinking Visible and Artful Thinking Program
László Budai
Digital Supply Chain Simulation Lab as an Exclusive New Educational Environment
16:35-17:00 Annamária Bella Hajnal
The use of manipulatives in elementary mathematics education
Anna Takács, Anna Mária Takács
Möbius vs. Cospace
17:00-17:15 Break
 

Session 1

Session 2

17:15-17:40 Dorottya Klára Bessenyei
Let's play dominoes with quadratic equations!
Boglárka Burján-Mosoni, Imre Kocsis
Understanding Barriers: How Limited Hands-On Experience Impacts Engineering Education
17:40-18:05 Szilvia Szilágyi, Attila Körei
UNO-type card games in mathematics education
Szilvia Homolya
The Role of Analytical Thinking in Engineering Mathematics Education
18:05-18:30 Csilla Gyöngyvér Zámbó, Csaba Szabó, Anna Muzsnay
Board games in mathematics lessons to improve mathematical thinking
Ildikó Perjésiné Hámori
Engineering Mathematics MSc Course Problems - Course Organization Based on CAS, TA and Blended Learning Methods
19:00 Dinner

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Friday, April 10, 2026
 

Session 1

Session 2 (in English)

Session 3
9:00-9:25 Johanna Tripo, Edith Debrenti
Patterns of Digital Device Use Among High School Students, University Students and Educators
Christiyanti Aprinastuti, Zoltán Kovács
Visual adequacy and geometric invariances in argumentation: Indonesian preservice primary school teachers’ reasoning in a culturally situated pattern‑based task
Alex Soltész, Szilvia Szilágyi
Developing Digital and Physical Mathematical Educational Games Using the ADDIE Model
9:25-9:50 Péter Négyesi
Digital tool use and learning support expectations in the teaching and learning of number theory
György Emese
The Last Year and the Summary of the Hypothesis Testing in High School Experiment and Research
Tamás Bertalan
Gamification in Data Visualization: Power BI as a Motivational Tool in Education
9:50-10:05 Break
 

Session 1

Session 2

Session 3
10:05-10:30 Ákos Győry, Gergely Zoltán Tóth
The Depth of Reasoning in Secondary School Mathematical Problem Solving
Gabriella Ambrus, Jennifer Postupa
Graphical Representations in School Textbooks and Their Use in Explaining Mathematics – A Comparison Between Hungary and Bavaria on the Example of Fractions
Dóra Szegő
MiMaMI: Using Cooperative Competition in College Mathematics Education
10:30-10:55 Zsolt Fülöp
From Arithmetic to Algebra – A Three-Stage Didactical Model for Grounding Algebraic Thinking
Anna Zombori, Klára Pintér
Teacher Strategies for Mediating Between Representations and Mathematical Content
Péter Juhász, Réka Babus
Creating interactive applications for math lessons using vibe coding
10:55-11:20 Emese Kása
The application of cooperative group work and APOS Theory in topic of logarithms
Gábor Bihari
Learning Algebra Through a Board Game: Analysing a Discursive Learning Process
Tímea Varga, Imre Kocsis
Testing the basic knowledge required for technical studies through algorithmization tasks.
11:20-11:45 Anna Krisztina Stirling, Janka Szeibert
How can we evaluate students' problems? Investigating Leavy and Hourigan’s Framework for Posing Elementary Mathematics Problems
Gergely Kardos
The Effect of Physics Tasks on Solving Modeling Problems
Péter Puskás, Tibor Guzsvinecz, Judit Szűcs, Erika Perge
New dimension – measuring spatial abilities with digital tools
11:45-12:30 Lunch Break

 

12:30-16:00 Visit to the Museum of the Reformed College
16:00-17:30

Panel Discussion
Zoltán Kovács, Csaba Csapodi, Lilla Koreňová
Artificial Intelligence in Research, Teacher Education, and School Practice

Moderator: Eszter Kónya

17:30-17:45 Break
 

Session 1

Session 2

17:45-18:10 Gyöngyi Bodzásné Szanyi, Boglárka Burján-Mosoni, Adrienn Vámosiné Varga
The Integration of GenAI Tools into Students’ Learning Strategies
Éva Osztényiné Krauczi
Application of iconic representetions in teaching conditional probability and Bayes Theorem
18:00-18:35 Dorka Éva Vincze, Csaba Csapodi
From Red Pen to Artificial Intelligence: Comparing Teachers’ and ChatGPT’s Grading of Mathematics Tests
Ibolya Veress-Bágyi
Emphasizing the interpretation of results in statistics education
19:00 Dinner

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Saturday, April 11, 2026
9:00-9:50 Plenary Session
Zoltán Kondé
The interaction of ability beliefs, anxiety, and effort in mathematical performance
9:50-10:05 Break
 

Session 1

Session 2

10:05-10:30 Dóra Szegő
MiMaMI: Using Cooperative Competition in College Mathematics Education
Ágota Buzogány
Renewing and Developing Mathematics Subject Pedagogy Education at Apor Vilmos Catholic College
10:30-10:55 Tibor Kenderessy
Minimized content, new evaluation form – Experiences in the “Apor lépés” program
Réka Babus
Lessons from The Book – Connecting Mathematics to Everyday Life
10:55-11:20 Dóra Nagy
Student Errors as Learning Resources in Plane Geometry Problem Solving- An Action Research Approach
Ferenc Barkó
An experiment in teaching the history of mathematics
11:20-11:45 Pál Katonka
Intermediate level mathematics exam results
Zoltán Matos
Using the regula falsi method in high school
11:45-12:10 Lilla Korenova
3D Modeling with a 3D Pen in STEAM Education
Ildikó Pomuczné Nagy
Is it possible to make physics without adequate mathematical knowledge? -  Experiences of a physics competition.
12:10-12:20 Closing of the Conference
12:20

Lunch

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